![]() ![]() Saves the current time and positions of moving Actors to use when building paths. This can be useful for tracks that were edited in an external application and may have quite a bit of redundant keys that are not needed to get the desired animation. Reduces the amount of keys in the currently selected track. Selects all the keys contained within the loop section. Stretches (or shrinks) the section of time defined by the selected keyframes to fit the specified amount of time.ĭeletes the portion of the sequence contined in the loop section. Stretches (or shrinks) the portion of the sequence contained in the loop section to fit the specified amount of time. Inserts the specified amount of time into the matinee sequence at the current time cursor position. Selecting keys in the Curve Editor does not select them in the timeline.ĭuplicates (with a slight time offset) the keys currently selected in the timeline. See Exporting and Importing Matinee Metadata for more information about these topics.ĭeletes the keys currently selected in the timeline. If your project is using a source-control system, connects to that source-control system. ![]() Offers you a choice of which modified level assets you want to save. ![]() Toggles whether transforms are baked before exporting the scene. To reopen a panel that you have closed, click that panel's name on the Window menu.įor more information about Matinee, see Matinee User Guide.Įxports the entire scene (though some items cannot be exported) to a FBX file for editing in an external 3D content creation package.Įxports all SoundCue information for the Matinee sequence to a CSV file.Įxports all AnimTrack information for the Matinee sequence to a CSV file. You can also hide any panel by right-clicking on the tab, and then clicking Hide Tab on the context menu that appears. In closing, Autodesk FBX Converter is, by all means, a powerful and reliable tool which can greatly improve the way you work with FBX files.You can close any panel by clicking the small "X" in the upper-right corner of the tab. You are able to change the angle of the camera when viewing, toggle the grid and lights. Since its use revolves around the FBX files, it’s only normal that the application offers you the possibility to open and playback the animations contained inside. It can store FBX files with one or more takes without having to open MotionBuilder first, which can save you a large amount of time when you’re working with multiple files. In case you need to extract animation takes, the application provides you with a simple way to do just that. Moreover, you can compare the structures of two FBX files. ![]() You simply load the file and it offers you the means to search for a string of data that is contained in the file. Just like with the converter, using the explorer is easy. The explorer feature of the application enables you to view and browse the content of the FBX file. Your part in the conversion process is kept at a minimum since all you have to do is select the files from your computer, set a destination folder for the new ones, choose the file format you want and then click the convert button. It allows you to load multiple files and convert them at the same time. It displays a more than comprehensive interface which makes it very clear that the application combines a converter, viewer, explorer and take manager and grants you much more freedom when working with FBX files.Īs a converter, it can help you deal with compatibility issues with other design applications by transferring your FBX files to formats such as 3DS, DFX, OBJ and DAE and vice versa. Autodesk FBX Converter is an application comprised of multiple tools which enable you to extend the use of FBX files. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |